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Fallout 76 Daily Ops Solo

Daily Ops is a PvE game mode in Fallout 76, introduced in the One Wasteland For All update. Using the game's instancing technology, Daily Ops aim to provide challenging, randomized and repeatable dungeon-clearing missions for experienced players. Daily Ops rotate every mean solar day at 1:00pm EST.

Contents

  • 1 Overview
    • one.1 Background
  • 2 Gameplay
    • 2.1 Intel
      • 2.i.one Bosses
    • two.two Double Mutations
  • 3 Rewards
  • 4 Notes
  • 5 Behind the scenes
    • five.1 Changelog
  • 6 Bugs
  • vii Gallery
  • viii External links
  • 9 References

Overview

FO76 itv dailyops theburrows.png

" With Daily Ops, we're aiming to bring more repeatable and challenging content to the game that you can leap into on a regular basis, which has been highly-requested past some of our more experienced players. " Within the Vault; September 11, 2020

Daily Ops take place in an instanced dungeon, randomized each day. They tin exist completed solo or with teammates in groups of upward to four. If the mission is successfully completed, the participants volition be rewarded according to their completion fourth dimension. The functioning is repeatable, though certain rewards may only be available in one case per day.

The objectives, locations, enemies and their mutations are randomized each solar day. Enemy mutations are powerful furnishings, exclusive to hostiles in Daily Ops, which have a significant impact on gameplay. Some mutations cause enemies to always detect sneaking players, while others grant healing abilities.

Background

The narrative of Daily Ops is lite on the details but heavy on the action. Players complete various jobs for Vernon Contrivance, a member of Appalachia's original Alliance of Steel, while he chats over a radio. Although Daily Ops are introduced into the plot during the quest Breaking Radio Silence, completion of the quest is not a requirement in order to join Daily Ops.

Gameplay

  • Player equipment condition is drained 50% slower during a Daily Op.
  • Enemies encountered during a Daily Op cannot be crippled, staggered, or pacified. They cannot spawn equally Legendary enemies. Killing an enemy during a Daily Op will grant -50% XP.
  • Daily Ops enemies drop ammunition matching what is used past the thespian'southward ranged weapons at the time of their death.
    • With the exception of Syringer ammo, paddle brawl string, camera film, flares, (ultracite) fusion cores, (ultracite) plasma cores, mini nukes and missiles, every type of ammunition can be looted from enemies killed in Daily Ops.
    • When using a melee weapon, or a weapon without a valid contextual ammo, enemies will drop a randomly selected ammo.
  • Using the Daily Op Public Team will provide bonus XP during Daily Ops, with +25% bonus XP to outset, and +100% bonus XP for a fully bonded, 4-person team.
  • Joining an case is e'er possible, even if overencumbered. Upon completion of the example, the player is returned to the last location fast traveled to prior to joining the instance.
  • The uplinks during Uplink fill faster the more players are inside the objective area:[verification needed]
0 players 600 seconds
ane players 150 seconds
2 players 120 seconds
3 players 110 seconds
four players 90 seconds

Intel

Resilient super mutants at Vault 94

Every aspect of Daily Ops is randomized to provide a unique, dynamic experience. On one day, players may be hunting down exploding Mothman cultists with armor penetrating attacks in order to deactivate betoken interceptors effectually the Burrows. The next day may crave players to fix uplinks effectually Watoga High Schoolhouse and survive a constant stream of fast-moving Scorched with automatic detection.

The second expansion brought the total number of possible combinations to 980 for regular Daily Ops, and introduced Double Mutation Weekends which offer one,120 combinations.

Locations
Arktos Pharma biome labs The Burning Mine The Burrows
Uncanny Caverns Valley Galleria Vault 94
Vault 96 Watoga Civic Center Watoga Loftier School
West Tek research center
Enemy factions
Blood Eagles Communists Mothman cultists
Mole miners Robots Scorched
Super mutants
Enemy mutations
Active Camouflage Enemies will be cloaked when not attacking. [note 1]
Freezing Touch Enemy attacks will freeze players, slowing them downward considerably if damaged in succession. [note 2]
Group Regeneration Enemies heal nearby enemies. [note 3]
Piercing Gaze Enemies have greatly enhanced perception of players, and volition automatically detect nearby players, regardless of their stealth. [note 4]
Resilient Enemies tin only be killed by a melee attack. [note 5]
Fell Strike Enemies bypass armor resistances. [note half-dozen]
Swift-Footed Enemies take increased movement speed. [note seven]
Toxic Blood Enemies create toxic hazards upon death. [notation 8]
Volatile Enemies will explode on death, dealing damage. [annotation 9]

Bosses

Each enemy gang encountered during a Daily Op will characteristic a powerful boss enemy most the conclusion of the mission. They have a large corporeality of HP and behave unique and unsafe weaponry.

Bosses
Proper noun Weapon Outfit
Assaultron Intimidator  · Assaultron Head: a special Assaultron head with a supercharged laser
 · Left/Right minigun: special miniguns mounted on each arm
Black paintjob; sinister torso armor, grim leg armor, brutal leg armor
Blood Eagle Destroyer Auto grenade launcher: a special auto grenade launcher customized with a Claret Eagles paintjob. Claret Eagles skull lord outfit and mask
Communist Commissar Anarchism shotgun: a special Pepper Shaker which fires half dozen blackness pulverisation pellets per nail Cherry Scare power armor, communist commander outfit and hat
Cultist Prophet Mothman gun: a special gamma gun which fires sonic blasts Ghillie accommodate and hood, raider pathfinder mask, Mothman goggles
Mole Miner Juggernaut Mole miner launcher: a special missile launcher which fires mini-nukes Unique blue juggernaut outfit texture; juggernaut backpack
Scorched Exterminator Scorched plasma launcher: a special gauss pistol which fires plasma missiles Unique white exterminator skin texture; jeans underarmor, total light raider armor gear up
Super Mutant Firestarter Assail burglarize: a special assault rifle which fires fireballs Unique orange firestarter skin texture; chest harness, waistcloth, cloth wraps

Double Mutations

Double Mutation Weekend community events are special, more than challenging Daily Ops featuring enemies with a unique combination of ii different Mutations - for a total of three. These Ops will typically be available every other weekend, from Thursday to Monday (1:00 PM EST).

These events offer additional incentives and rewards for the first and all subsequent Daily Ops playthroughs:

  • Double XP during the Daily Op
  • Rewards: double currency
  • Rewards: double Legendary Cores (Elderberry Tier just)
Double Mutations
Baking Cold Freezing Bear on + Swift-Footed
Chilling Mend Freezing Bear upon + Grouping Regeneration
Clouded Toxins Active Cover-up + Toxic Blood
Relentless Resilient + Group Regeneration
Stinging Frost Freezing Touch + Toxic Blood
Swift Stalker Active Camouflage + Swift-Footed
Unstable Volatile + Swift-Footed
Vaporous Volatile + Agile Camouflage

Rewards

Op Report

Daily Ops will provide greater rewards if they are quickly completed, detailed in the after-action report. There are iii tiers based on completion time, each offering its own pool of rewards.

  • Initiate (16 minutes or less)
  • Paladin (12 minutes or less)
  • Elder (8 minutes or less)

Note that attaining a college tier will reward items from lists of all previous tiers, provided those tiers weren't already earned. For case, earning "Elder" rank on the first Op of that mean solar day volition reward all 3 pools - Initiate, Paladin, and Elder. The rare Daily Ops item [1] rewards may only be obtained once each per day. Following the release of Steel Reign, completing a Daily Op for the showtime time within Elder par time unlocks an achievement/trophy.

Note: Items marked with * may only be received if that programme has not already been learned.

Rewards
Base Tier (FO76 dailyops lock.png)
  • (300) XP
  • (25-500) caps
  • (1) Random Legendary item
Initiate Tier (FO76 dailyops initiate.png)
  • (800) XP
  • (25-500) caps
  • (1) Random legendary item
  • Daily Ops detail (5% chance) (1)
  • Loftier level reward (lvl fifty) (1)
  • Rare reward (50% adventure) (1)
  • Plan: Chill marine armor helmet*
  • Plan: Arctic marine left arm*
  • Program: Arctic marine left leg*
  • Plan: Arctic marine right arm*
  • Plan: Arctic marine right leg*
  • Plan: Arctic marine torso*
  • Plan: Auto grenade launcher Blood Eagle paint
  • Plan: Alliance recon chest piece*
  • Plan: Brotherhood recon helmet*
  • Program: Alliance recon left arm*
  • Program: Brotherhood recon left leg*
  • Plan: Brotherhood recon right arm*
  • Plan: Alliance recon right leg*
  • Plan: Covert picket armor chest slice*
  • Programme: Covert scout armor left arm*
  • Plan: Covert lookout armor left leg*
  • Plan: Covert scout armor mask*
  • Programme: Covert scout armor right arm*
  • Plan: Covert sentry armor right leg*
  • Plan: Crusader pistol*
  • Plan: Face Breaker*
  • Plan: Hellstorm missile launcher*
  • Plan: Meat purse stash box
  • Plan: Mechanic'southward Best Friend
  • Plan: Medical Malpractice
  • Program: Mirelurk king tube
  • Plan: Plasma cutter*
  • Programme: Scavenged solar panel
  • Plan: Sole Survivor
  • Programme: Super reactor
  • Plan: Sympto-Matic
  • Programme: The Gutter
  • Plan: Unstoppable Monster
  • Program: War glaive*
  • Plan: Whistle in the Dark
  • Plan: X-01 Scorched paint
  • Recipe: Liquid Courage
  • Black hazmat suit
  • Swamp camo hazmat suit
  • Skull lord Blood Eagle helmet
  • Skull lord Blood Eagle outfit
  • Uncommon advantage (ane)
  • Alliance special ops mask
  • Brotherhood special ops suit
  • Plan: Asylum light
  • Programme: BoS medallion
  • Program: Burrows signs
  • Plan: Caged bulb lights
  • Plan: Oversupply bench seats
  • Plan: Emmett Mountain Disposal signs
  • Program: Enclave medallion
  • Programme: Hi neon sign
  • Program: Open neon sign
  • Programme: Poodle sleeping handbag
  • Plan: Science chalkboards
  • Plan: Super mutant tube
  • Programme: Valley Galleria signs
  • Plan: Vault 94 jumpsuit
  • Programme: Vault 94 stash box
  • Plan: Wendigo tube
  • Low level advantage (ane)
  • Rare reward (50% chance) (1)
  • Melee weapon plan (i)
  • Plan: Baseball game bat
  • Plan: Baton (lvl five)
  • Plan: Bowie knife (lvl 5)
  • Program: Boxing glove (lvl 5)
  • Program: Chinese officer sword (lvl 10)
  • Plan: Cultist dagger (lvl xv)
  • Plan: Expiry tambo (lvl 20)
  • Plan: Golf social club
  • Plan: Guitar sword (lvl twenty)
  • Plan: Duke
  • Plan: Meat hook (lvl 5)
  • Programme: Pipe wrench
  • Plan: Pitchfork
  • Plan: Pole claw (lvl 10)
  • Programme: Pool cue
  • Programme: Power fist (lvl 30)
  • Plan: Revolutionary War sword (lvl 10)
  • Plan: Ripper (lvl forty)
  • Plan: Rolling pin
  • Plan: Shishkebab (lvl 35)
  • Plan: Sickle
  • Plan: Ski sword (lvl xv)
  • Plan: Sledge hammer (lvl 10)
  • Plan: Spear (lvl xv)
  • Plan: Super sledge (lvl xxx)
  • Plan: Switchblade (lvl 10)
  • Plan: Tire iron
  • Program: Walking cane
  • Plan: War pulsate (lvl 30)
  • Plan: Forest axe
  • Ranged weapon programme (1)
  • Plan: .44 revolver (lvl 5)
  • Plan: .l cal machine gun (lvl 25)
  • Plan: 10mm submachine gun (lvl 10)
  • Programme: Auto grenade launcher (lvl 40)
  • Plan: Broadsider (lvl 25)
  • Plan: Combat rifle (lvl xx)
  • Program: Combat shotgun (lvl twenty)
  • Plan: Crossbow (lvl xv)
  • Plan: Cryolator (lvl 25)
  • Program: Flamer (lvl 30)
  • Programme: Gamma gun (lvl xx)
  • Program: Gatling laser (lvl 25)
  • Program: Gatling plasma (lvl xxx)
  • Plan: Gauss rifle (lvl 35)
  • Plan: Handmade gun (lvl 15)
  • Plan: Harpoon gun (lvl 30)
  • Plan: Light amplification by stimulated emission of radiation gun (lvl v)
  • Plan: Lever gun (lvl 25)
  • Programme: M79 grenade launcher (lvl 15)
  • Plan: MG42 light machine gun (lvl 30)
  • Plan: Plasma gun (lvl 15)
  • Program: Pump-action shotgun (lvl v)
  • Plan: Radium rifle (lvl xl)
  • Programme: Railway burglarize (lvl xxx)
  • Programme: Revolver (lvl 20)
  • Plan: Single-action revolver (lvl 10)
  • Program: Submachine gun (lvl 15)
  • Program: Tesla rifle (lvl forty)
  • Power armor program (1)
Raider (lvl 20)
  • Plan: Raider power chest piece
  • Plan: Raider power helm
  • Program: Raider power left arm
  • Plan: Raider power left leg
  • Plan: Raider power right arm
  • Plan: Raider power right leg
T-45 (lvl 25)
  • Plan: T-45 chest piece
  • Plan: T-45 helm
  • Plan: T-45 left arm
  • Plan: T-45 left leg
  • Plan: T-45 right arm
  • Programme: T-45 right leg
T-51b (lvl thirty)
  • Programme: T-51b chest piece
  • Programme: T-51b captain
  • Plan: T-51b left arm
  • Plan: T-51b left leg
  • Plan: T-51b right arm
  • Program: T-51b right leg
T-lx (lvl 40)
  • Program: T-60 chest piece
  • Plan: T-60 helm
  • Program: T-60 left arm
  • Plan: T-lx left leg
  • Plan: T-60 right arm
  • Programme: T-threescore right leg
  • Uncommon advantage (i)
  • Common armor plan (whatever)
  • Generic workshop plan
Paladin Tier (FO76 dailyops knight.png)
  • Daily Ops item (10% adventure) (one)
  • High level reward (lvl fifty) (1)
  • Rare reward (l% chance) (1)
  • Programme: Arctic marine armor helmet*
  • Plan: Arctic marine left arm*
  • Plan: Chill marine left leg*
  • Program: Chill marine right arm*
  • Programme: Arctic marine right leg*
  • Plan: Arctic marine body*
  • Plan: Auto grenade launcher Blood Hawkeye paint
  • Plan: Brotherhood recon chest piece*
  • Program: Brotherhood recon helmet*
  • Program: Brotherhood recon left arm*
  • Program: Brotherhood recon left leg*
  • Plan: Brotherhood recon right arm*
  • Plan: Brotherhood recon correct leg*
  • Plan: Covert sentinel armor chest piece*
  • Plan: Covert scout armor left arm*
  • Plan: Covert scout armor left leg*
  • Plan: Covert spotter armor mask*
  • Programme: Covert scout armor right arm*
  • Plan: Covert scout armor right leg*
  • Plan: Crusader pistol*
  • Programme: Confront Breaker*
  • Plan: Hellstorm missile launcher*
  • Plan: Meat bag stash box
  • Plan: Mechanic's All-time Friend
  • Plan: Medical Malpractice
  • Programme: Mirelurk male monarch tube
  • Plan: Plasma cutter*
  • Plan: Scavenged solar panel
  • Plan: Sole Survivor
  • Plan: Super reactor
  • Program: Sympto-Matic
  • Plan: The Gutter
  • Plan: Unstoppable Monster
  • Plan: State of war glaive*
  • Programme: Whistle in the Dark
  • Program: 10-01 Scorched paint
  • Recipe: Liquid Courage
  • Black hazmat suit
  • Swamp camo hazmat suit
  • Skull lord Blood Eagle helmet
  • Skull lord Blood Hawkeye outfit
  • Uncommon reward (1)
  • Brotherhood special ops mask
  • Brotherhood special ops suit
  • Plan: Aviary light
  • Plan: BoS medallion
  • Programme: Burrows signs
  • Programme: Caged bulb lights
  • Program: Crowd bench seats
  • Plan: Emmett Mountain Disposal signs
  • Program: Enclave medallion
  • Plan: How-do-you-do neon sign
  • Programme: Open up neon sign
  • Programme: Poodle sleeping bag
  • Plan: Science chalkboards
  • Plan: Super mutant tube
  • Programme: Valley Galleria signs
  • Plan: Vault 94 one-piece
  • Plan: Vault 94 stash box
  • Plan: Wendigo tube
  • Low level reward (1)
  • Rare advantage (fifty% adventure) (1)
  • Melee weapon program (1)
  • Plan: Baseball bat
  • Plan: Baton (lvl 5)
  • Plan: Bowie pocketknife (lvl 5)
  • Program: Boxing glove (lvl 5)
  • Programme: Chinese officer sword (lvl ten)
  • Plan: Cultist dagger (lvl 15)
  • Programme: Death tambo (lvl xx)
  • Plan: Golf game club
  • Programme: Guitar sword (lvl 20)
  • Plan: Knuckles
  • Plan: Meat claw (lvl 5)
  • Plan: Pipe wrench
  • Plan: Pitchfork
  • Programme: Pole hook (lvl 10)
  • Program: Puddle cue
  • Plan: Power fist (lvl 30)
  • Program: Revolutionary War sword (lvl ten)
  • Program: Ripper (lvl 40)
  • Plan: Rolling pin
  • Plan: Shishkebab (lvl 35)
  • Programme: Sickle
  • Plan: Ski sword (lvl xv)
  • Plan: Sledge hammer (lvl 10)
  • Programme: Spear (lvl fifteen)
  • Plan: Super sledge (lvl thirty)
  • Plan: Switchblade (lvl 10)
  • Plan: Tire iron
  • Plan: Walking pikestaff
  • Plan: War drum (lvl 30)
  • Program: Wood axe
  • Ranged weapon plan (i)
  • Program: .44 revolver (lvl 5)
  • Program: .50 cal car gun (lvl 25)
  • Plan: 10mm submachine gun (lvl 10)
  • Programme: Auto grenade launcher (lvl 40)
  • Plan: Broadsider (lvl 25)
  • Program: Combat rifle (lvl 20)
  • Plan: Combat shotgun (lvl 20)
  • Plan: Crossbow (lvl 15)
  • Plan: Cryolator (lvl 25)
  • Programme: Flamer (lvl 30)
  • Plan: Gamma gun (lvl 20)
  • Plan: Gatling laser (lvl 25)
  • Plan: Gatling plasma (lvl 30)
  • Plan: Gauss rifle (lvl 35)
  • Program: Handmade gun (lvl 15)
  • Plan: Harpoon gun (lvl thirty)
  • Plan: Laser gun (lvl 5)
  • Plan: Lever gun (lvl 25)
  • Plan: M79 grenade launcher (lvl 15)
  • Plan: MG42 calorie-free automobile gun (lvl 30)
  • Program: Plasma gun (lvl 15)
  • Plan: Pump-action shotgun (lvl five)
  • Programme: Radium rifle (lvl 40)
  • Plan: Railway burglarize (lvl xxx)
  • Programme: Revolver (lvl 20)
  • Plan: Single-action revolver (lvl 10)
  • Plan: Submachine gun (lvl 15)
  • Programme: Tesla rifle (lvl forty)
  • Power armor programme (ane)
Raider (lvl 20)
  • Programme: Raider ability chest slice
  • Program: Raider power helm
  • Program: Raider ability left arm
  • Plan: Raider power left leg
  • Program: Raider power right arm
  • Plan: Raider power right leg
T-45 (lvl 25)
  • Program: T-45 chest slice
  • Program: T-45 helm
  • Plan: T-45 left arm
  • Programme: T-45 left leg
  • Program: T-45 right arm
  • Plan: T-45 right leg
T-51b (lvl 30)
  • Program: T-51b breast slice
  • Programme: T-51b helm
  • Program: T-51b left arm
  • Programme: T-51b left leg
  • Plan: T-51b right arm
  • Plan: T-51b right leg
T-60 (lvl 40)
  • Program: T-threescore chest slice
  • Programme: T-60 helm
  • Plan: T-lx left arm
  • Program: T-60 left leg
  • Plan: T-60 right arm
  • Plan: T-threescore right leg
  • Uncommon reward (1)
  • Common armor plan (any)
  • Generic workshop programme
  • (1) Boosted random Legendary item
Elder Tier (FO76 dailyops elder.png)
  • Daily Ops item (1)
  • Loftier level reward (lvl 50) (1)
  • Rare reward (50% take chances) (ane)
  • Plan: Arctic marine armor helmet*
  • Plan: Chill marine left arm*
  • Programme: Arctic marine left leg*
  • Plan: Chill marine right arm*
  • Programme: Arctic marine right leg*
  • Program: Arctic marine torso*
  • Plan: Motorcar grenade launcher Claret Eagle paint
  • Programme: Alliance recon chest piece*
  • Programme: Brotherhood recon helmet*
  • Programme: Brotherhood recon left arm*
  • Plan: Brotherhood recon left leg*
  • Programme: Brotherhood recon right arm*
  • Plan: Alliance recon right leg*
  • Programme: Covert scout armor breast piece*
  • Plan: Covert sentinel armor left arm*
  • Plan: Covert lookout armor left leg*
  • Program: Covert sentinel armor mask*
  • Programme: Covert scout armor correct arm*
  • Programme: Covert scout armor right leg*
  • Plan: Crusader pistol*
  • Programme: Face Breaker*
  • Plan: Hellstorm missile launcher*
  • Plan: Meat bag stash box
  • Plan: Mechanic'due south All-time Friend
  • Programme: Medical Malpractice
  • Plan: Mirelurk rex tube
  • Plan: Plasma cutter*
  • Plan: Scavenged solar panel
  • Plan: Sole Survivor
  • Plan: Super reactor
  • Plan: Sympto-Matic
  • Plan: The Gutter
  • Plan: Unstoppable Monster
  • Plan: War glaive*
  • Program: Whistle in the Dark
  • Program: X-01 Scorched pigment
  • Recipe: Liquid Courage
  • Black hazmat conform
  • Swamp camo hazmat adjust
  • Skull lord Claret Eagle helmet
  • Skull lord Blood Eagle outfit
  • Uncommon reward (1)
  • Brotherhood special ops mask
  • Alliance special ops suit
  • Plan: Asylum light
  • Programme: BoS medallion
  • Programme: Burrows signs
  • Program: Caged bulb lights
  • Plan: Crowd demote seats
  • Plan: Emmett Mountain Disposal signs
  • Plan: Enclave medallion
  • Plan: How-do-you-do neon sign
  • Plan: Open neon sign
  • Plan: Poodle sleeping bag
  • Plan: Science chalkboards
  • Programme: Super mutant tube
  • Plan: Valley Galleria signs
  • Plan: Vault 94 jumpsuit
  • Programme: Vault 94 stash box
  • Plan: Wendigo tube
  • Low level reward (1)
  • Rare reward (50% chance) (one)
  • Melee weapon plan (i)
  • Plan: Baseball bat
  • Plan: Billy (lvl v)
  • Plan: Bowie knife (lvl v)
  • Plan: Boxing glove (lvl v)
  • Plan: Chinese officer sword (lvl 10)
  • Plan: Cultist dagger (lvl xv)
  • Plan: Death tambo (lvl 20)
  • Program: Golf game lodge
  • Plan: Guitar sword (lvl 20)
  • Plan: Knuckles
  • Plan: Meat hook (lvl 5)
  • Plan: Pipe wrench
  • Plan: Pitchfork
  • Plan: Pole claw (lvl 10)
  • Plan: Pool cue
  • Plan: Power fist (lvl xxx)
  • Plan: Revolutionary War sword (lvl ten)
  • Plan: Ripper (lvl 40)
  • Plan: Rolling pin
  • Plan: Shishkebab (lvl 35)
  • Plan: Sickle
  • Programme: Ski sword (lvl xv)
  • Plan: Sledge hammer (lvl 10)
  • Plan: Spear (lvl 15)
  • Plan: Super sledge (lvl 30)
  • Plan: Switchblade (lvl 10)
  • Program: Tire atomic number 26
  • Plan: Walking cane
  • Program: War drum (lvl 30)
  • Program: Wood axe
  • Ranged weapon plan (one)
  • Program: .44 revolver (lvl 5)
  • Plan: .50 cal machine gun (lvl 25)
  • Programme: 10mm submachine gun (lvl 10)
  • Plan: Auto grenade launcher (lvl forty)
  • Plan: Broadsider (lvl 25)
  • Programme: Combat rifle (lvl 20)
  • Program: Combat shotgun (lvl 20)
  • Plan: Crossbow (lvl 15)
  • Plan: Cryolator (lvl 25)
  • Plan: Flamer (lvl 30)
  • Program: Gamma gun (lvl xx)
  • Programme: Gatling light amplification by stimulated emission of radiation (lvl 25)
  • Plan: Gatling plasma (lvl thirty)
  • Programme: Gauss burglarize (lvl 35)
  • Program: Handmade gun (lvl 15)
  • Plan: Harpoon gun (lvl 30)
  • Program: Laser gun (lvl v)
  • Plan: Lever gun (lvl 25)
  • Program: M79 grenade launcher (lvl 15)
  • Program: MG42 light machine gun (lvl 30)
  • Plan: Plasma gun (lvl fifteen)
  • Plan: Pump-action shotgun (lvl 5)
  • Programme: Radium rifle (lvl 40)
  • Plan: Railway rifle (lvl xxx)
  • Plan: Revolver (lvl 20)
  • Plan: Single-activity revolver (lvl 10)
  • Plan: Submachine gun (lvl 15)
  • Plan: Tesla rifle (lvl twoscore)
  • Power armor plan (1)
Raider (lvl twenty)
  • Plan: Raider power chest slice
  • Programme: Raider ability captain
  • Plan: Raider power left arm
  • Plan: Raider power left leg
  • Plan: Raider power right arm
  • Plan: Raider power right leg
T-45 (lvl 25)
  • Programme: T-45 breast piece
  • Plan: T-45 helm
  • Programme: T-45 left arm
  • Program: T-45 left leg
  • Plan: T-45 right arm
  • Program: T-45 correct leg
T-51b (lvl thirty)
  • Plan: T-51b chest piece
  • Plan: T-51b helm
  • Plan: T-51b left arm
  • Program: T-51b left leg
  • Programme: T-51b right arm
  • Program: T-51b correct leg
T-60 (lvl 40)
  • Plan: T-lx chest piece
  • Plan: T-lx captain
  • Program: T-60 left arm
  • Plan: T-60 left leg
  • Program: T-60 right arm
  • Plan: T-threescore right leg
  • Uncommon reward (1)
  • Common armor plan (any)
  • Generic workshop plan
  • Chance for (25-500) Additional caps
  • Chance for (5-50) Additional Legendary scrips
  • Chance for (two) Additional Treasury Notes
  • Adventure for (one-iii) Legendary cores

Notes

  • Attaining Elder rewards from a Daily Op unlocks the Smoothen Operator achievement/trophy.
  • Once a Daily Op is completed, the dungeon may be explored and looted for 5 minutes before closing.
  • Any Muzak or sound effects which normally play in a dungeon, such every bit Valley Galleria, are disabled during Daily Ops.
  • The supporting enemies that spawn alongside the boss will not respawn.

Behind the scenes

  • Steve Massey, a lead level designer on Fallout 76, led the development of Daily Ops alongside pb UX designer Don Etgeton.[ii]
  • The Vault Raids feature was scrapped in favor of the broader Daily Ops feature.[iii]
  • Cut content Mutation: "Vengeful Rage" - killing enemies buffs up to 6 nearby allies for xx seconds (+100% Damage, +200 Harm Resistance)

Changelog

  • Upon release, there were 48 possible combinations for Daily Ops. The first expansion increased the count to 588. The second expansion brought the total combinations to 980 during regular Daily Ops, and one,120 during Double Mutation Weekends.
  • Prior to Patch 25, the Elder reward tier merely had an eighty% hazard to grant a Daily Op detail as opposed to existence a guaranteed drop.
  • Patch xxx introduced a countdown timer to rail when Daily Ops rotates its challenge.
  • Prior to Patch 30, Group Regeneration would incorrectly employ its heal due to server latency.
  • Prior to Patch 30, Active Camouflage occasionally would non properly activate or deactivate the stealth field when enemies change attack states.
  • Prior to Patch xxx, the explosion created by the Volatile mutation had hitting box issues. In addition to correcting the bug, the explosion was reworked to deal 15 Fire Damage (reduced only by Damage Reduction) and to subtract 5% of the player'south max HP.
  • Prior to Patch thirty, alien blaster rounds did not driblet as contextual ammo.

Bugs

  • PC PC Once a Daily Op is completed, the countdown timer to go out the instance may sometimes not appear.[verified]
  • PC PC Xbox Ane Xbox One Playstation 4 Playstation 4 The follow ammunition will not drop, fifty-fifty if the role player is holding a weapon that uses it: camera moving picture, flares, mini nukes, missiles, paddle ball string and Syringer ammo.[verified]
  • PC PC Xbox Ane Xbox One Playstation four Playstation 4 As of patch 30, 5mm rounds volition not drop when using miniguns or Gatling guns. [patched]
  • PC PC Xbox One Xbox One Playstation 4 Playstation 4 The following are not considered "melee attacks", and will not smite enemies with the Resilient mutation:
    • Trampling with the Pain Railroad train perk.[verified]
    • Throwing weapons - throwing pocketknife, meat cleaver, tomahawk and Sheepsquatch shard.[verified]
    • Minigun shredder (unreliable) - if the enemy is being hit before their HP reaches 1, they will be killed as expected. If they are not hit by the shredder until subsequently they reach i HP and begin glowing, they will not be killed by the shredder.[verified]
    • Even when the Resilient modifier is in effect, it is all the same possible to impale super mutant suiciders with ranged attacks.[verified]
  • PC PC Xbox I Xbox One Playstation 4 Playstation 4 Enemies with Active Camouflage may occasionally attack while stealthed, or may decloak while reloading or not attacking.[verification needed]
  • PC PC Xbox I Xbox One Playstation 4 Playstation 4 Enemies may occasionally spawn out of bounds in the Burrows and Vault 94.[verification needed]
  • PC PC Xbox 1 Xbox One Playstation 4 Playstation 4 Prior to patch 30, the Volatile explosion hitbox prevented it from correctly dealing damage at all angles. [patched]

Gallery

Icon resources
Unused/Cut

External links

  • Fallout 76: Inside the Vault – Daily Ops Preview (Archive)
  • Fallout 76: Inside the Vault – SPECIAL Loadouts, CAMP Slots, & More Coming to the PTS (Annal)
  • Fallout 76: Fallout Worlds PTS Features and Update Log (Archive)
  • Daily Ops Ambient Music - Original Soundtrack from the Steel Reign update for Fallout 76 by Inon Zur (Youtube)
  • Daily Ops Gainsay Music - Original Soundtrack from the Fallout Worlds update for Fallout 76 by Inon Zur (Youtube)

References

  1. Daily Ops item: what nosotros telephone call the Daily Ops tiered rewards pools on Nukapedia.
  2. Fallout 76: Daily Ops (Developer Gameplay)
  3. QuakeCon at Home 2020 (NL): Interview with Jeff Gardiner and Mark Tucker (reference starts at 0:33:10)
Mutation technical notes
  1. Active Cover-up:
    Issues: They may be revealed while reloading, and may occasionally attack while cloaked.
  2. Freezing Touch:
    Freezing stacks wear off gradually after a few seconds, although taking additional hits will increase the duration also equally the magnitude. All animations are slowed, including stimpaks, attack rates and reload rates.
    • Stacks per hitting: i
    • Max stacks: 9
    • Stacking reset: 6 seconds
    • Slow Duration: 11 seconds
    • Stage ane: Chilled (max 2)
      • -fifteen% speed
    • Stage 2: Frosted (max 2)
      • -xxx% speed
    • Stage iii: Frozen (max 2)
      • -45% speed
    (Note: irksome-effects are not mitigated past Cryo Resistance)
  3. Grouping Regeneration:
    Regenerating foes may heal themselves.
    • Heals: 20% HP per second until max HP
    • Radius: 15
  4. Piercing Gaze:
    Enemies will automatically detect any player within a set radius.
  5. Resilient:
    Once down to their last hit point, they volition glow orange to indicate that only a melee assail tin can end them off.
    Melee attacks are:
    • Principal and power attacks with unarmed and melee weapons
    • Ranged weapon bashing
    • Hack and Slash perk
    • Minigun shredder
    • Impairment reflection effects, such as the Frozen Legendary effect or the Thorn armor set bonus
  6. Vicious Strike:
    • Standard enemies ignore 100% of Harm Resistance, Energy Resistance, Radiation Resistance, Poison Resistance, Fire Resistance and Cryo Resistance
    • Boss enemies only ignore l%
    • Damage may only be reduced with Damage reduction furnishings
  7. Swift-Footed:
    • +xl% swing speed and reload speed
    • +60% movement speed
  8. Toxic Blood:
    Spending time in a hazard volition increase the rank of the detrimental effect
    • Rank 1: (afterwards i second, upgrades to Rank two)
      • 30 Poison Damage per second for 1 second
    • Rank 2: (after 1 second, upgrades to Rank three)
      • 35 Toxicant Damage per 2nd for 1 second
    • Rank 3: (after 1 second, repeats impairment)
      • 40 Poison Damage per second for 1 second
    • Hazard radius: ix.0
    • Elapsing: 15 seconds
    • Max active hazards: 8
  9. Volatile:
    Human enemies, such equally Claret Eagles or Super Mutants, will outburst apart into gibs similar to the Bloody Mess perk
    • Damage: 15 Fire Harm, -5% player Max HP
    • Boom radius: 500 outer, 150 inner
    (Notation: Fire harm is not reduced by Fire Resistance
    Annotation: this data reflects patch thirty PTS)

Fallout 76 Daily Ops Solo,

Source: https://fallout.fandom.com/wiki/Daily_Ops

Posted by: goreolecove.blogspot.com

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